macOS Automation

3 Proven Fixes for AppleScript 'do script' Error (2025)

Struggling with AppleScript errors? Learn 3 proven fixes for common issues like permissions, cryptic errors, and app targeting to get your scripts working.

E

Ethan Carter

A macOS power user and automation specialist passionate about making technology work for you.

6 min read20 views

You’ve been there. You crafted the perfect AppleScript—a beautiful little piece of automation that saves you minutes, maybe even hours, every week. It worked flawlessly yesterday. But today? Nothing. It either throws a cryptic error or, even more maddeningly, fails silently. The frustration is real. You start questioning everything: Was it a system update? Did the app change? Is my Mac just having a bad day?

AppleScript is one of the most powerful, yet sometimes perplexing, tools in the macOS arsenal. It grants you the ability to command your applications like a conductor leading an orchestra. However, when one of the instruments is out of tune, the whole performance can fall apart. The good news is that most AppleScript failures boil down to a handful of common, fixable problems.

Instead of pulling your hair out or abandoning your script altogether, let’s walk through the three most common culprits behind a failing AppleScript. These are the proven, go-to checks that will solve the vast majority of your automation woes and get you back on track.

Fix 1: The Modern macOS Permissions Puzzle

If your script was working before and suddenly isn’t, this is the first place to look. Since macOS Mojave (10.14), Apple has significantly tightened security, requiring explicit user permission for applications to control other apps or access sensitive data. AppleScript is often caught in this security net.

When a script tries to do something like "tell application "Mail" to..." or "tell application "Finder" to...", it's essentially one app (Script Editor, or whatever app is running the script) trying to control another. Without permission, macOS will block the action, often without a clear error message.

How to Grant the Right Permissions

You need to grant permissions to the application that is executing the script. This could be Script Editor itself, a third-party app like Alfred or Keyboard Maestro, or an applet you saved from your script.

  1. Open System Settings (or System Preferences on older macOS versions).
  2. Navigate to Privacy & Security.
  3. Look for these three key sections: Accessibility, Full Disk Access, and Automation.

1. Accessibility

This is the most common requirement. It allows an app to control other applications. Click on it, and if prompted, enter your password. Make sure the app running your script (e.g., Script Editor) is in the list and toggled on. If it's not there, click the '+' button to add it from your Applications or Utilities folder.

2. Full Disk Access

If your script needs to read or write files outside of its own sandbox (like manipulating files on your Desktop or in your Documents folder), it will need Full Disk Access. Again, find the app running your script and ensure it's enabled here.

3. Automation

This section provides a more granular breakdown of which apps can control other specific apps. For example, you might see an entry for "Script Editor can control Finder." and "Script Editor can control System Events.". Usually, macOS will prompt you the first time a script attempts this, but sometimes the prompt doesn't appear or gets dismissed. Check this list to ensure all the necessary connections for your script are checked and enabled.

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Pro Tip: If a script is still failing after you've checked these settings, try toggling the permission off and then on again. This can sometimes force the system to re-register the setting.

Fix 2: Decoding Cryptic Errors with the Script Editor

Sometimes, the problem isn't permissions; it's the code itself. AppleScript error messages can be notoriously unhelpful, like "Can't get item 1 of {}." What does that even mean? The key is to learn how to use the built-in debugging tools in the Script Editor.

Mastering the Log Pane

At the bottom of the Script Editor window is a small pane that is often overlooked. It has tabs for Result, Messages, and Events. This is your command center for debugging.

  • Result: Shows the final output of the last command that was successfully executed. If your script stops, the last result can give you a clue about where things went wrong.
  • Events: Shows every single command your script sends to an application and the reply it gets back. It's verbose, but incredibly useful for seeing the exact point of failure.
  • Messages: This is where both errors and your own custom log messages appear.

You can add your own debugging lines to your script using the log command. This is invaluable for checking the value of a variable at a certain point in your script.

tell application "Finder"
  set the_files to every file of the front window
  log "Number of files found: " & (count of the_files)
  
  repeat with a_file in the_files
    log "Processing file: " & (name of a_file as text)
    -- your other code here
  end repeat
end tell

By running this script and checking the "Messages" tab, you can confirm if your script is correctly identifying the files you expect it to.

Using 'Try' Blocks for Graceful Failure

A great way to pinpoint errors is to wrap questionable code in a try...end try block. This allows you to "catch" an error and display a more helpful message instead of having the script just crash.

try
  tell application "NonExistentApp"
    -- this line will fail
    activate
  end tell
on error errorMessage number errorNumber
  display dialog "An error occurred!" & return & return & ¬
  "Message: " & errorMessage & return & ¬
  "Error Number: " & errorNumber
end try

This will produce a clean dialog box with the specific error message, which is far more useful than the generic script error.

Fix 3: Speaking the Right Application Language

A script can have perfect syntax and all the right permissions but still fail if it's giving the wrong commands. Every scriptable application has a unique "dictionary"—its own set of commands, objects, and properties that it understands. If you use the wrong term, the app won't know what you mean.

How to Read an Application Dictionary

In Script Editor, you can view any app's dictionary by going to File > Open Dictionary... and selecting the application. This is your instruction manual.

For example, if you open the dictionary for Finder, you'll see you can get the name, size, and kind of a file. But if you try to get the subject of a file, it will fail, because subject is a property of a message in the Mail app, not a file in Finder.

Targeting the Right Element: Specificity is Key

A common mistake is being too vague. You can't just say "get the name of the file"; you have to specify which file. AppleScript works on a hierarchy of objects.

Here’s a comparison of vague vs. specific commands:

Incorrect (Vague) Correct (Specific) Why it Works
tell app "Finder" to get name of file tell app "Finder" to get name of file 1 of the front window Specifies exactly which file you're targeting.
tell app "TextEdit" to set font to "Helvetica" tell app "TextEdit" to set the font of paragraph 1 of document 1 to "Helvetica" Targets the specific paragraph within a specific document.
tell app "Mail" to get sender tell app "Mail" to get sender of message 1 of the inbox Drills down through the object hierarchy to the specific message.

When in doubt, consult the dictionary and be as specific as possible in your commands. Use the Event Log (as mentioned in Fix #2) to see exactly how your script is trying to target an object.

Putting It All Together

AppleScript can feel like a dark art, but it's usually governed by logic. When your script inevitably breaks, don't despair. Run through this checklist:

  1. Permissions: Is my script runner (Script Editor, etc.) allowed to control other apps and access files under System Settings > Privacy & Security?
  2. Debugging: What are the Log Pane and Event Log telling me? Can I use log statements or a try block to isolate the problem?
  3. Dictionaries: Am I using the correct commands and properties for the target application? Am I being specific enough in my targeting?

By approaching the problem methodically, you can solve over 90% of common AppleScript issues. The power to automate your Mac is well worth the effort of learning its language and rules. Now go fix that script!

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