Software Development

My #1 Mistake: Inheritance vs Composition Lessons for 2025

Learn why favoring composition over inheritance is a crucial lesson for 2025. I share my #1 software design mistake to help you build flexible, scalable code.

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Alex Ivanov

Senior Software Architect specializing in scalable systems and clean code design principles.

6 min read4 views

Introduction: My Costly Mistake

Early in my career, I was in love with inheritance. It felt like the pinnacle of object-oriented programming (OOP)—elegant, clean, and a powerful way to reuse code. I built elaborate class hierarchies, convinced I was creating a masterpiece of software architecture. My masterpiece, however, was a house of cards. A single change to a base class would send ripples of unexpected bugs cascading through the entire system. My code was rigid, fragile, and a nightmare to maintain.

That project taught me my single greatest lesson in software design, a lesson that is more critical than ever as we head into 2025: Favor composition over inheritance. It’s not just a catchy phrase; it’s a fundamental principle that separates brittle, complex systems from flexible, scalable ones. In this post, I'll dissect the mistake I made, explore why composition is usually the superior choice, and provide a clear framework for making the right decision in your modern development workflow.

The Allure of Inheritance: The "Is-A" Trap

Inheritance is a relationship where a new class (the subclass or child) derives from an existing class (the superclass or parent). The child class inherits the parent's attributes and methods, allowing for code reuse and the creation of specialized versions of the parent. This is known as an "is-a" relationship. For example, a Car is a Vehicle.

It seems logical. Here’s a simple example:

// Pseudocode
class Vehicle {
  void move() { ... }
}

class Car extends Vehicle {
  // Inherits the move() method
  void openTrunk() { ... }
}

class Bicycle extends Vehicle {
  // Also inherits move()
  void ringBell() { ... }
}

The initial benefit is obvious: both Car and Bicycle get the move() functionality for free. But the danger lies in what happens next. What if we need an AmphibiousVehicle? It moves on land and in water. Does it inherit from Car? Or a new Boat class? The hierarchy quickly becomes confusing and rigid.

This leads to major problems:

  • Tight Coupling: The child class is intimately tied to the parent's implementation. A change in the parent can unexpectedly break the child.
  • The Fragile Base Class Problem: Modifying a base class is risky because you can't be sure how it will affect all the different subclasses.
  • Inflexible Hierarchies: Real-world objects rarely fit into neat, single-parent trees. You can't inherit from multiple classes in many languages (like Java and C#), leading to awkward workarounds.

My mistake was building a deep inheritance chain for user roles in a large application. A Manager was a type of Employee, and an Admin was a type of Manager. When we needed a SupportAdmin with some `Admin` powers but not `Manager` responsibilities, the whole model fell apart. I had coded myself into a corner.

The Power of Composition: The "Has-A" Superpower

Composition is a different way to think about building objects. Instead of classes inheriting from a parent, they are built from other objects. It models a "has-a" relationship. A Car isn't just a vehicle; it has an Engine, it has Wheels, and it has a Chassis.

By assembling objects from smaller, independent components, you create systems that are vastly more flexible. Let's refactor our vehicle example using composition:

// Pseudocode
interface Moveable {
  void move();
}

class LandMovement implements Moveable {
  public void move() { /* drive with wheels */ }
}

class WaterMovement implements Moveable {
  public void move() { /* use propeller */ }
}

class Vehicle {
  private Moveable movementBehavior;

  // We can inject the behavior at runtime!
  Vehicle(Moveable movementBehavior) {
    this.movementBehavior = movementBehavior;
  }

  void performMove() {
    movementBehavior.move();
  }
}

// Now, creating objects is flexible
Vehicle car = new Vehicle(new LandMovement());
Vehicle boat = new Vehicle(new WaterMovement());
// An amphibious vehicle? Easy!
// We can even change behavior at runtime if we add a setter.

This approach, often seen in the Strategy design pattern, gives us incredible benefits:

  • Flexibility: You can change a class's behavior at runtime by providing it with a different component.
  • Loose Coupling: The Vehicle class isn't tied to one implementation of movement. It just knows it has *something* that can move.
  • High Cohesion: Each component has a single, well-defined responsibility. LandMovement only cares about moving on land. This aligns perfectly with the Single Responsibility Principle (SRP).
  • Easier to Test: You can test each component in isolation or provide mock components when testing the container class.

Inheritance vs. Composition: A Head-to-Head Comparison

To make the choice clearer, let's put them side-by-side in a direct comparison.

Comparing Core Design Principles
FeatureInheritance ("is-a")Composition ("has-a")
RelationshipTightly coupled parent-child relationship. Defined at compile time.Loosely coupled relationship between a container and its parts. Can be defined at runtime.
FlexibilityLow. Hierarchies are rigid and hard to change once established.High. Behaviors can be added, removed, or changed, even at runtime.
Code ReuseReuses implementation by inheriting methods and properties directly.Reuses implementation by delegating calls to independent component objects.
CouplingHigh. Subclasses depend directly on superclass implementation.Low. The container class only depends on the component's public interface.
HierarchyCan lead to deep, complex, and unmanageable class trees.Promotes shallow, wider object graphs that are easier to understand.
Best ForTrue, stable, and universal "is-a" relationships (e.g., a `PNG` is an `Image`).Defining complex behaviors and features that can be combined in various ways.

A Practical Decision Framework for 2025

The classic advice still holds: "Favor composition over inheritance." But in 2025, this is more than just advice—it's the foundation of modern software design, from frontend frameworks to backend microservices.

When to (Cautiously) Use Inheritance

Inheritance isn't evil, but it should be used sparingly and intentionally. It's appropriate when:

  • The relationship is genuinely "is-a" and universal. A CheckingAccount truly is an Account. This relationship is stable and unlikely to change.
  • The base class is not volatile. You are inheriting from stable classes, like those in a standard library or a well-established framework, where the implementation is not expected to change and break your code.
  • You want to leverage polymorphism. You need to treat a collection of different objects (e.g., Cat, Dog) as a single type (Animal) and call a common method on them.

If you can't say with absolute certainty that the subclass will always be a type of the superclass for its entire lifetime, you should probably use composition.

When to Favor Composition (Most of the Time)

You should default to composition in almost all other scenarios, especially when dealing with behavior. This is particularly relevant in modern development:

  • Component-Based UI Frameworks: Modern frontend libraries like React and Vue are built on a philosophy of composition. You don't create a `FancyButton` by inheriting from `Button`; you create a `Button` component and compose it with `Icon` and `Label` components.
  • Dependency Injection & Microservices: In the backend, dependency injection (a form of Inversion of Control) is a powerful application of composition. Instead of a service creating its own dependencies (like a database connection), those dependencies are "injected" into it. This makes services decoupled, testable, and reusable—essential for microservice architectures.
  • Defining Features and Behaviors: If you are adding a capability to a class (e.g., `can_log`, `is_cacheable`, `can_be_exported`), these are behaviors, not identities. They are perfect candidates for composition. A Report *has* a `Logger` and *has* an `Exporter`. It isn't a type of `Logger`.

Conclusion: The Lesson That Changed My Career

My early struggles with rigid inheritance hierarchies weren't a failure; they were a necessary lesson. That painful experience forced me to discover the power of composition, and it fundamentally changed how I approach software design. By thinking in terms of what an object *has* and what it *does*, rather than what it *is*, I began building systems that were not only more robust but also infinitely more adaptable to changing requirements.

As you build software in 2025 and beyond, constantly ask yourself: Does this class need to inherit an identity, or does it just need to possess a capability? More often than not, you’ll find that building your objects from a set of flexible, independent components will save you from the maintenance nightmare of a brittle class hierarchy. Don't make my #1 mistake. Choose flexibility. Choose scalability. Favor composition.